|
Post by Ymbert Montgomery on Nov 7, 2019 22:37:12 GMT
Personally I don't think changes or suggestions considered in isolation make much good. What are you hoping to achieve with the game overall? If it's lots of IC press and player interaction then having players join a regiment, go to front almost immediately significantly detracts from that IMO. If you want the game to be 90% characters waiting on a single die roll to discover if they've survived then obviously that avenue has merit. Started answering this and then realised it was best spun off into its own thread as it's relevant I'm interested in which games those were. I suspect they had probably been going on longer than Liminal and almost definitely had some level of turn automatation. The latter because I'm just not sure I could handle 50 players in a hand moderated game! We have 17 player currently. Of the other games running that seems pretty standard. Black Sails had 21 last time I counted, so it's a bit bigger than us. But it's been going for at least two years. I believe Fontainbleu has around the same numbers and has a waiting list for anyone else joining. LBPS is obviously the exception and it's enormous. But I'm pretty sure it's at least partially automated and it also charges a small turn fee. (It has been suggested by some players I charge a turn fee. While that would arguably help it's worth avoiding in my view. For it to be high enough to make a difference I'd need to charge enough to justify considering En Garde! as one of my working days where I'm currently doing stuff for freelance clients. And I think that would put people off, especially those new to the game). So that's the rather lengthy background to the answer! At the moment, we welcome new players but I'm not going out of my way to actively recruit. What that has meant is that, since the game was launched in August with 10 players, we've gained 7. So 1 a turn on average. That rate of growth feels solid to me, without risking becoming unmanagable too quickly.
|
|
|
Post by Ymbert Montgomery on Nov 8, 2019 0:00:31 GMT
But some thoughts about the goals of Liminal in the annoucements section
|
|
|
Post by huillaume on Nov 8, 2019 0:12:30 GMT
For me this game is too small in terms of players, with too many "side shoots", to generate the kind of atmosphere I've experienced in other games. That may change with more players over time, are you actively recruiting? (I kinda stumbled on this by total chance). The games I played were also on the 20-25 players range. See that Tirs Abril's game (in Spanish) has been running since 1993 and and only accepts up to 25 characters, as it's also manually mastered...
|
|
|
Post by Gabriel Lannes on Nov 8, 2019 0:13:06 GMT
Thanks to all for their input. This has been well thought out by all that have voted and some of us who haven't. I do like the opportunity to get up off the bottom quicker but I see the rational about being about to buy your way in and then vote your troops to the front with little or no experience but I can see that very possibly happening in the Ancien Regime era. I'm pretty sure the British Army had royalist fops who joined at a high level who then led the their troops of to glory and disaster. I'm resisting an urge to quote Tennyson here....."Half a league, half a league onward" or some such..... Anyway, I'll cast a vote at some point. Thanks for the interest.
|
|
|
Post by Ymbert Montgomery on Nov 8, 2019 0:23:24 GMT
See that Tirs Abril's game (in Spanish) has been running since 1993 and and only accepts up to 25 characters, as it's also manually mastered... Heh, yeah, worth mentioning that I've left the non English language games out of that because I'm sadly a typical Brit when it comes to speaking anything else.
|
|
|
Post by huillaume on Nov 8, 2019 0:45:27 GMT
I see the rational about being about to buy your way in and then vote your troops to the front with little or no experience See I didn't speak about experience, but the trust of your superiors (so some time in the regiment). If it was for experience, it would depend on MA (and Huillaume himself would never have been entrusted a Battalion, BTW). See also I statd this time in the regiment must not be as Captain, as you can also win the trust of you superiors in lower ranks. The only prerequisite would be to either know (and be known by) the Regiment (some months on it) or have proven yourself in combat (promotion in combat).
|
|
|
Post by Adam de la Bassée on Nov 8, 2019 14:05:45 GMT
I see the rational about being about to buy your way in and then vote your troops to the front with little or no experience See I didn't speak about experience, but the trust of your superiors (so some time in the regiment). If it was for experience, it would depend on MA (and Huillaume himself would never have been entrusted a Battalion, BTW). See also I statd this time in the regiment must not be as Captain, as you can also win the trust of you superiors in lower ranks. The only prerequisite would be to either know (and be known by) the Regiment (some months on it) or have proven yourself in combat (promotion in combat). Sadly Military ability was secondary to how much gold and influence you cold bring to the table in military officer-ships in most European armed forces during the time the game is set. It would not be until the mid 1700's that the professional soldier model would start to be adopted.
|
|
|
Post by huillaume on Nov 8, 2019 14:39:51 GMT
See I didn't speak about experience, but the trust of your superiors (so some time in the regiment). If it was for experience, it would depend on MA (and Huillaume himself would never have been entrusted a Battalion, BTW). See also I statd this time in the regiment must not be as Captain, as you can also win the trust of you superiors in lower ranks. The only prerequisite would be to either know (and be known by) the Regiment (some months on it) or have proven yourself in combat (promotion in combat). Sadly Military ability was secondary to how much gold and influence you cold bring to the table in military officer-ships in most European armed forces during the time the game is set. It would not be until the mid 1700's that the professional soldier model would start to be adopted. Agreed, but I guess a minimal trust and knowledge by your Colonel (or up) was needed to be allowed to take command of Battalions or higher exhelon units. That's what I mean whe nI suggest some months before being allowed to buy a Major Rank. Unfortunately, most players who have low MA are never going to increase it as they cannot learn beyond a MA of 3 and then will not beat their superior enough times to improve it after that. The good new is that the latest batch of characters have decent MAs (5+) as their previous characters only had MAs of 1 or 2. Remember in Liminal EG! the way to increase MA is quite different... It does not depend on rolling better than his superiors, but on rolling a good BR
|
|