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Post by Ymbert Montgomery on Jul 7, 2019 21:03:05 GMT
There's lots of these! The hope is that it's more of a reference tool than something you're expected to know. A lot of things aren't relevant to all or even most players. For example, unless you're a Priest you don't need to worry about the finer points of the Clergy rules. Liminal En Garde House Rules 1.1.pdf (653.79 KB)
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Post by huillaume on Aug 25, 2019 11:42:11 GMT
After a skip reading of them (and not al lsections), some perceived errata:
Page 13, under 8.4 (5th paragraph, bold added for easiness):
The example is contradictory with the rule… I guess it should read: (e.g. a Baron or Son of a Baron can court a Viscomtesse, but not a Marquise).
Page 77:
On the table for the regimental surgeon, there are 3 entries (Min SL, SP and Add pay) that are listed as -1. I guess they should be listed as (1) instead, referring to the note below.
Page 108 (not fixed from previous edition):
While the name of the chapter is Paris Guard and Executioner, and the chapter deals with this, it is still listed as 37.0: King's Champion
And now a new suggestion:
20.27: Personal Objectives:
First of all ,a question:
Battalion commanders may not?
Now the suggestion proper:
Reasoning: While I like the idea, I see that in several cases using bravery is more effective (e.g. if you go for glory, you’d better use bravery to lower y 1 our death roll, so that your modifiers for death and MiD will keep the same, but your modifier for promotion and loot will be also -1, instead of +1 and 0 repectively).
Suggestions (additions to 20.27):
The effects will affect all people in the unit (battalion/company) under his command. See that if both, the Regiment and Company commanders chose to use one, subalterns and troopers may find the modifiers cancelled or increased.
Additional effects:
- Cautious: -1 to the SP gained by any MiD (minimum 1, of course).
- Glory: +1 to the SP gained in any MiD (you can limit it to 6 if you want, but I guess 1 SP more for 3 months will not make a great difference).
- Strategy: -0.5 per die of loot obtained, if any (being more interested in a good strategy than in looting).
- Looting: + 0.5 per die of loot obtained, if any.
Also, I'm thinking about a random events table (as a duel with a random NPC, some mony gain/lose, some minor problem/advantage, etc).
My idea would be to roll each turn 1d6 for each character in the pre-month phase. On a 6 (or any other result you decide), a random event would occur (I'm thinkin gon making a table for front and another for in Paris. Would you be interested on it, or no need to develop the idea any more?
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Post by Ymbert Montgomery on Aug 25, 2019 17:17:34 GMT
After a skip reading of them (and not al lsections), some perceived errata: Page 13, under 8.4 (5th paragraph, bold added for easiness):
The example is contradictory with the rule… I guess it should read: (e.g. a Baron or Son of a Baron can court a Viscomtesse, but not a Marquise).
Page 77:
On the table for the regimental surgeon, there are 3 entries (Min SL, SP and Add pay) that are listed as -1. I guess they should be listed as (1) instead, referring to the note below.
Page 108 (not fixed from previous edition): While the name of the chapter is Paris Guard and Executioner, and the chapter deals with this, it is still listed as 37.0: King's Champion
Thanks, I'll sort these on the next pass! For all purposes in the rules "Battalions" and "Squadrons" should be considered synonymous, as implied by the orginal rulebook: Thanks, I'll have another look over this and get back to you after returns are done. The quick answer is yes, but not quite yet. I definitely think random events will add to the game and I'm happy to hear suggestions. But I want to get the core game mechanics down properly before implementing this.
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Post by huillaume on Aug 25, 2019 17:36:41 GMT
And now a new suggestion: 20.27: Personal Objectives: First of all ,a question: Battalion commanders may not? For all purposes in the rules "Battalions" and "Squadrons" should be considered synonymous, as implied by the orginal rulebook:
Sure, but the sentence says Regiments and Companies, forgetting the Battalion, that is in the middle of them
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Post by Ymbert Montgomery on Aug 25, 2019 17:55:51 GMT
For all purposes in the rules "Battalions" and "Squadrons" should be considered synonymous, as implied by the orginal rulebook: Sure, but the sentence says Regiments and Companies, forgetting the Battalion, that is in the middle of them
Ah, got you. Remove Companies/Troops. Personal objectives can be given by Battalion/Squadron commanders and up. Below that the unit isn't big enough to make a difference.
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Post by huillaume on Aug 27, 2019 11:48:30 GMT
Another suggested house rule (no need to be quick, as it would not apply for some time):
Reaoning: the Brigadier of the Brigade of Guards (brigade bonus +6) earns 12 SP (6 + 6), and for Horse Guard Brigade (Brigade bonus +5), 11 SP(6 + 5). A division commander earns 10 SP, so losing SPs if he was Brigadier from one of the previous brigades.
Suggestion:
A Division commander adds half (round down) bonus SPs as the Brigadier of the highest Brigade (only) in his Division. So, if the Brigade of Guards is in his division (other brigades irrelevant), he wil learn 13 (10+3) points, and if the Horese Guards Brigade is in his division, he will earn 12 (10+2).
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Post by Yves Eau on Aug 27, 2019 16:00:17 GMT
Another suggested house rule (no need to be quick, as it would not apply for some time):
Reaoning: the Brigadier of the Brigade of Guards (brigade bonus +6) earns 12 SP (6 + 6), and for Horse Guard Brigade (Brigade bonus +5), 11 SP(6 + 5). A division commander earns 10 SP, so losing SPs if he was Brigadier from one of the previous brigades.
Suggestion:
A Division commander adds half (round down) bonus SPs as the Brigadier of the highest Brigade (only) in his Division. So, if the Brigade of Guards is in his division (other brigades irrelevant), he wil learn 13 (10+3) points, and if the Horese Guards Brigade is in his division, he will earn 12 (10+2).
I agree that some Lieutenant-Generals have a case for improved rewards, but their superior Generals would no doubt demand similar uplifts based on the units forming their armies; we could see inflation creeping in. Extending on this, I always found it strange that promotions from prestigious regiments gain less than from the riff-raff. For example, an RFG Colonel promoted to Guards Brigadier sees his personal outcome modifiers change from +5/0/+1/-4 to +4/0/-1/-5, a mixed blessing, whilst a lowly Fusilier promoted to command the 2nd Brigade of Foot moves from +2/0/0/-2 to the same, a much bigger (and some might say undeserved) gain. Brigade Majors from good backgrounds fare even worse, as they retain the modifiers of a major, but lose the benefits of their regiment; this is fair enough if they are slumming it with a brigade of peasantry, but if they remain with their peers they should surely see some benefit in battle, as they do with status. However, having separate modifiers for command positions depending on the unit would not only be cumbersome, especially for divisions and armies where the quality of cadre varies, but could render some pompous popinjays practically invulnerable.
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Post by Ymbert Montgomery on Aug 27, 2019 16:26:08 GMT
The easiest solution may be to say that nobody will take a SP drop for promotion. Worst case scenario you stay the same.
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Post by huillaume on Aug 27, 2019 16:45:27 GMT
Another suggested house rule (no need to be quick, as it would not apply for some time):
Reaoning: the Brigadier of the Brigade of Guards (brigade bonus +6) earns 12 SP (6 + 6), and for Horse Guard Brigade (Brigade bonus +5), 11 SP(6 + 5). A division commander earns 10 SP, so losing SPs if he was Brigadier from one of the previous brigades.
Suggestion:
A Division commander adds half (round down) bonus SPs as the Brigadier of the highest Brigade (only) in his Division. So, if the Brigade of Guards is in his division (other brigades irrelevant), he wil learn 13 (10+3) points, and if the Horese Guards Brigade is in his division, he will earn 12 (10+2).
I agree that some Lieutenant-Generals have a case for improved rewards, but their superior Generals would no doubt demand similar uplifts based on the units forming their armies; we could see inflation creeping in. Extending on this, I always found it strange that promotions from prestigious regiments gain less than from the riff-raff. For example, an RFG Colonel promoted to Guards Brigadier sees his personal outcome modifiers change from +5/0/+1/-4 to +4/0/-1/-5, a mixed blessing, whilst a lowly Fusilier promoted to command the 2nd Brigade of Foot moves from +2/0/0/-2 to the same, a much bigger (and some might say undeserved) gain. Brigade Majors from good backgrounds fare even worse, as they retain the modifiers of a major, but lose the benefits of their regiment; this is fair enough if they are slumming it with a brigade of peasantry, but if they remain with their peers they should surely see some benefit in battle, as they do with status. However, having separate modifiers for command positions depending on the unit would not only be cumbersome, especially for divisions and armies where the quality of cadre varies, but could render some pompous popinjays practically invulnerable. I see your point, but I was only talking about the SP rewards.
One could argue you that the Guards are usully held in reserve, and so face less danger than a Brigadier, or that the Brigadiers and HQs are a higher priority target in battle, and in any case, as you said, this is a mixted blessing, facing more danger (though usually little), but being more likely to promote or receive plunder, and surely receiving more status than any Colonel under his command, so keeping with the logics that no subordinate of yours receive more status for its post than yourself; but I find dificult to explain why the Lt General that commands the Guards Brigade is seen as less prestigious than the Brigadier of this same brigade (so breaking this said rule ,as the subordinate is seen as more prestigious than the commander)...
You also forgot that in not a few cases, becoming a Brigadier General is losing status respect to the colonel of some regiments (RFG, KM, CG and DG), and do not gain respect to others (QOC, ALC and CPC), as long as the Brigadier does not hold command, but this can be explained precisely for his lack of command (he's a high rank officer, but his post is not effective).
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Post by huillaume on Sept 1, 2019 10:15:21 GMT
As per rule 20.18
See that this means mortality among General Officers, that have no Regimental modifiers, will be quite high...
Wouldn't be more logical to reverse the sentence, so that they get rank, instead of Regimental, modifiers?
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Post by Ymbert Montgomery on Sept 12, 2019 17:15:59 GMT
As per rule 20.18 See that this means mortality among General Officers, that have no Regimental modifiers, will be quite high...
Wouldn't be more logical to reverse the sentence, so that they get rank, instead of Regimental, modifiers?
Will it would be more logical it would keep NPC officers around too much I think and never free up openings!
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Post by huillaume on Sept 12, 2019 17:23:59 GMT
As per rule 20.18 See that this means mortality among General Officers, that have no Regimental modifiers, will be quite high...
Wouldn't be more logical to reverse the sentence, so that they get rank, instead of Regimental, modifiers?
Will it would be more logical it would keep NPC officers around too much I think and never free up openings!
At this level (General Officers) the openings are open by post too, not only by death (a Brigadier will have to renew its Brigade command, and so on, otherwise the posts are open, and so are the Ranks).
OTOH, as it is, the openings will open (by death) depending on the Regiment. For the Gastons, counting the Rank modifiers instead of the Regiment ones will make them less likely to die, but for the RFG it would make them more likely to die , just to give you the extreme examples. And the posts can also be freed by promotions...
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Post by gaston on Sept 13, 2019 5:35:48 GMT
Random Events: Depends on consequences. Nothing worse than carefully husbanding your character then having him/her taken out due to some random event you have no control over...
NPC Officers: The original rules give them no Death Mods at all, so that they don't hold up PCs at all. Why not go back to that (but only throw for them if they _are_ blocking some PC...)?
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Post by Ymbert Montgomery on Sept 13, 2019 9:48:54 GMT
Yeah, for random events I'm definitely not going to be putting in any random death.
How do you feel about milder consequences? Diseases or taxes? Mostly though I'd be looking more at "father dies" and that kind of thing.
I don't mind either way with NPC officers, it only makes a difference of 1. I do think I should roll for all of them though, because of the possibility of being promoted back home while with a frontier regiment.
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Post by huillaume on Sept 13, 2019 13:57:58 GMT
Another possible errata:
in the table for Battle Results for Commanders (page 58 current version), in the line 3 better than superior's, there are no entries (based on original rules I guess it should be Title Atempt).
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